- Games
- Third Person Shooters
- Arc Raiders
"If we're way under-shooting how people feel about that, then that'll take some adjustment"
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
(Image credit: Embark Studios)
Share
Share by:
- Copy link
- X
Many of the best Arc Raiders weapons, especially rare and epic guns, feel dramatically better once you upgrade them to level three or four, which can be a pricey endeavor even without factoring in ongoing repair costs. When rock-solid options like the common Stitcher and uncommon Anvil are significantly cheaper to upgrade and maintain, it can feel hard to economically justify splurging for the good stuff, even if those guns are really fun to use. Many players have called popular guns like the Renegade, Venator, Tempest, and Bobcat untenably expensive for weeks now, and it sounds like developer Embark Studios agrees the balance is skewed.
Design lead Virgil Watkins tells GamesRadar+ that "the original intent" with weapon balancing was to make sure that "any given weapon in capable hands should be capable of winning a fight if you're playing smartly." Even the worst weapons have to be good, otherwise the gunplay that's core to Arc Raiders would break down.
You may like-
Arc Raiders has a weird problem for a shooter: the worst guns in the game are really good
-
Arc Raiders lead "super aware" of demand for saved loadouts, admits he sometimes runs a free loadout to save time
-
Arc Raiders gear tiers get even messier as one gunsmith finds low-rarity mods are by far the best bang for your buck, and suddenly I don't feel bad about my uncommon blueprints
Austin WoodSocial Links NavigationSenior writerAustin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.
Show More CommentsYou must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
Logout Read more
Arc Raiders has a weird problem for a shooter: the worst guns in the game are really good
Arc Raiders lead "super aware" of demand for saved loadouts, admits he sometimes runs a free loadout to save time
Arc Raiders gear tiers get even messier as one gunsmith finds low-rarity mods are by far the best bang for your buck, and suddenly I don't feel bad about my uncommon blueprints
Arc Raiders players were already grumbling, and after another patch of nerfs a fierce debate brews: crafting UI is definitely a mess, but should the stash actually get buffed?
Arc Raiders design lead confirms Embark is about make Trigger Nades much harder to use, and nerf Kettle insta-kills too
Best Arc Raiders weapons and meta tier list (Jan 2026)
Latest in Third Person Shooters
Deadpool finally revealed for Marvel Rivals: the first hero who can play all 3 roles, and also block ults with his ass
Arc Raiders lead "super aware" of demand for saved loadouts, admits he sometimes runs a free loadout to save time
PvP is the reason Arc Raiders works – love it or hate it, even Embark's design lead says it "adds the spice"
Arc Raiders would've "for sure" won Game of the Year over Clair Obscur if it came out sooner, former FPS pro Shroud says
"It's what we had time to do": Arc Raiders Expeditions won't always give extra skill points or cost 5 million coins
Arc Raiders players finally get a cool new skin but are dismayed to realize it comes with leather "BDSM knee pads"
Latest in News
Fallout 3 launched with so many bugs because Bethesda was "trying to do so much" and "people get tired" eventually
Dev says his puzzle game is suffering on Steam because young people "don't know how to write emails anymore"
6 years ago, an MMO player of focus, commitment, and sheer will demanded custom sandals in-game – they're finally here
After Morrowind and Oblivion, hardcore RPG fans didn't want Bethesda on Fallout 3
Mirror's Edge originally looked like "every other Unreal game" in 2008, but it literally made people sick
Arc Raiders dev admits "we're definitely a bit off on some of the cost to benefit ratios" for guns like the Bobcat
GAME REVIEWSMOVIE REVIEWSTV REVIEWS
1Origin Story review | GamesRadar+- 2Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based combat evolves Metaphor ReFantazio's hybrid battles, making up for a poorly paced adventure"
- 3Scythe review
- 4Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
- 5Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
128 Years Later: The Bone Temple review: "The wildest and weirdest entry into the franchise yet"- 2Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
- 3Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
- 4Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
- 5Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
1Starfleet Academy review: "It may feel a little different to what we're used to, but this is Star Trek through and through"- 2A Knight of the Seven Kingdoms review: "This Game of Thrones spin-off is a surprisingly heartfelt and fun return to Westeros"
- 3Stranger Things season 5 finale review: “Shows off both the best and the worst of Hawkins”
- 4Stranger Things season 5, Volume 2 review: “All set up for a finale that has so much to deliver”
- 5Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"